(please excuse the bad cover image, I’m no artist)
Check out Run Orpheus Run!.
Run Orpheus Run! — TFS Game Jam, Summer 2025 A 3-day endless runner built on Greek mythology. You play as Orpheus fleeing the Underworld, with Hades closing in behind you. Navigate procedurally generated obstacles across three lanes, collect coins, and survive as long as possible before he catches you. My roles:
Game Designer — Defined the core gameplay loop, obstacle pacing, and difficulty scaling across an infinite procedurally generated environment
UI Designer — Designed and implemented the full UI, including HUD elements that communicate score and player state throughout the run
Audio Lead — Composed and implemented the full audio experience, using sound to reinforce the urgency of the chase and the atmosphere of the Underworld